The Version 0.1 of Tepismac is (at last) out!


I'm happy to publish a playable version of Tepismac (which is a more completed and original version of P-type, the prototype that I published years ago). 

Thus, the game is again in developpment. There is again a lot to do (mainly visual). But, as for the gameplay, it will not change drastically between versions. 

I'll write a devlog when I'll release a new version of Tepismac

Feel free to leave a comment or give me suggestions!


List (Non exhautive) of change that I MIGHT do :

  • Doing a more dynamic title screen;
  • Doing a better Game Over screen;
  • Making some transitions between screens;
  • Improve the tutorial screen;
  • Implement a High Score feature;
  • Doing something more dynamic between the game settings and the beginning of the game;
  • Doing something more dynamic between the end of the game and the Game Over Screen;
  • Making some backgrounds;

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